Posts (Page 3)
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Swift Segmented Control Basics: How to Setup and Utilize Segmented Controls
A short tutorial on segmented controls in Swift as well as a brief explanation on why I write these blog posts.
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Persist Data: Storing Values Locally Using Swift
A short tutorial on how to read and write persist data — data that is stored between app sessions.
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Swift TableView Basics: How to Create and Populate Tables
A quick, bare-bones introduction to Table Views in Swift.
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Introduction to HealthKit: Reading Steps, Weight, Height, and More
An overview of the fundamental basics in the HealthKit API and some more complex examples to get you started.
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Xcode Best Practices July 2016: Troubleshooting, Pull Requests, Cocoapods, and More
A few coding best practices that I learned in the past couple of weeks from my manager and mentor. These are primarily Xcode-oriented but can easily be applied to other languages and IDE's
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Swift Tips and Tricks July 2016: Extensions, Structures, and Outlet Collections
An overview of some of the major topics I learned in the past week or so: extensions, structures, and outlet collections. I had to use these a lot in my project for work and I figured I would share.
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WWDC 2015: Mysteries of Auto Layout
My notes and takeaways from the WWDC talk on auto layout from 2015. I know the video is a year old, but it was a good learning resource for me.
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Digital Design: The Process from Concept to iOS App
A brief overview of the design process and how important it is in app development.
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WWDC 2016: Advances in UIKit Animations and Transitions
My notes and thoughts on Apple's new API calls for animations and transitions in Swift 3.
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Making a Simple Page Based Application in Swift
A quick tutorial on how to make a bare-bones page-based application in Xcode 7.3 using Swift.
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WWDC 2016: Internationalization Best Practices
My thoughts, notes, and main takeaways about the WWDC workshop on internationalization.
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Internationalizing Your iOS App in Xcode 7
A quick tutorial on how to prepare your app for internationalization using Xcode's built-in localization tools.
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Making a Wood Turned Segmented Bowl with Inlaid Letters
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Designing My YouTube Channel Artwork
How to design your YouTube artwork effectively. Tips, tricks, and more.
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GitHub Octocat Design Challenge Winner
I designed a logo for a project of mine that took a unique spin on the GitHub Octocat mascot. I entered it into the design challenge and won!
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